Tuesday, September 11, 2012
One Play Games
First and foremost, there was nothing "fun" about any of these games. While I understand that each game had an intention or message to the gaming community, I feel that these "meanings" or metaphors do not mean much to me. For instance, in the game "One Chance", the character must decide how to spend the last remaining days on earth. Should he work, spend time with his family, or commit suicide? Was the intention of this game to question myself, or question a programmers' options given to the user during gameplay? I don't know, but it left me bored and annoyed. With this in mind, I would like to touch upon the article about "Fun" and gaming. This article did appeal to me because it was the very definition of what I think "fun" means. For example, "One Chance" may have had meaning, and maybe that's what some gamers are looking for. However, that is not fun to me. I suppose one could say that "fun is in the eye of the beholder." And each of the games was neither entertaining nor stimulating in any way.
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